Module: browser/GameMap

Methods

(static) generate() → {GameMap}

Geneate a game map
Source:
Returns:
Type
GameMap

(static) load(floor)

Load the game map in the browser
Parameters:
Name Type Description
floor Floor The floor to load the map for
Source:

createRenderer()

Create a new renderer for this game map
Source:

Type Definitions

SpriteReturn

A renderer for the entire game map
Properties:
Name Type Description
sprite PIXI.Container The sprite representing the game map
update function GameMap.updateSprite but without the container parameter
Source: