Methods
(static) generate() → {GameMap}
Geneate a game map
- Source:
Returns:
- Type
- GameMap
(async, static) load(floor)
Load the game map in nodejs
Parameters:
Name | Type | Description |
---|---|---|
floor |
Floor | The floor to load the map for |
- Source:
save(id)
Save the game map in nodejs
Parameters:
Name | Type | Description |
---|---|---|
id |
string | The floor id to save the map for |
- Source: